19 Jan skyrim se bow aiming fix
This option made for some troubleshooting situations or for those who wants to use only the camera features of the mod. [+] New option "Reveal Advanced Compatibility Menu" - activates hidden MCM-section - 'Advanced Compatibility' next below General Settings. when both mods hooks the same keys or game events). Added AIM FIX automatic standby mode during the intro sequence (Helgen): if you start a new game the AIM FIX will be inactive (including MCM) until you escape Helgen. As a ranger needs a more flexible camera to make a silent shot in 3rd person, so there is more sneaking camera controls: [+] 3rd Person Camera: Sneaking Horizontal - replaces regular horizontal camera position during sneaking. Provides mods compatibility tweaks for advanced users. Left handed offsets will instantly apply on eqip only during spell blade mode. [+] Crosshair toggling: new advanced crosshair toggling mechanism. Dynamic crosshair visibility toggle, stealth meter position toggle. In this post, I’ll be explaining how to set up Skyrim Sexlab for the game’s Special Edition. Initially this switch will be inhibited (grayed out) until "Stealth Meter Lock (Custom UI)" is active - that is a default setting. I use f1PArrowTiltUpAngle=0.7, which seems to put the arrow right where I want it.So I'd say that 0.0 probably over-corrects. The main purpose of the AIM FIX mod is the ranged combat, so there is the aiming control options, some of them is activity related, but mainly they all collaborated here to provide a more complex difficulty control of ranged combat on a player and NPC sides. [*] Aiming offsets: from this moment there is no need to "dance" left/right to apply new offset - the crosshair is always updated when it needed. I’ll say it, this beautiful Falmer Bow is just a beaut to look at. 3rd/1st person camera switch via mouse wheel will become instant. Skyrim Fixes Collection Bony Footsteps for Dragonbone Boots Mutagen Patcher Framework Bounty Hunter - Bounty Quest Tweaks Favourite Misc Items Hank's Gamepad and Controller Fixes Weapon Enchantments Fixed Equip Enchantments Fix Red Belly Mine Very Serious Lore Fixes Word Wall Transparency Fix for ENB Visuals. ), so I’d recommend trying it out with an unmodded copy of Skyrim first to avoid any CTDs or conflicts. How it works: as soon as you disable all MCM-switches of mentioned options the AIM FIX mod will stop processing related events and hotkeys, so no need to tweak it manually. Exception for vailla UI (maybe some Custom UI mods too): a short-time dissapear may still presist when the game hides the crosshair on enter sneaking - it's irremovable game behaviour, not the mod. Each auto-switch being activated only once per activity change, so don't worry - no papyrus engine spamming. [-] Removed all dual eqip offsets (it is described above, look under the text "[*] Offsets apply: improved handling of dual equipped magic and attacks"). [*] Improved crosshair offsets handling and anti-twitching: [+] Added twitching prevention for a spell-blade mode (left handed magic offsets during melee activity). The 'Stealth Meter: Lock (Update Custom UI)' option will be disabled. [+] Ranged NPC Accuracy Degree - Accuracy percentage of NPC ranged attacks. You probably saw such situations when first time you draw/sheathe weapon/magic auto-switch does not triggers but next time, and so on, it works flawlessly. As you may not know, the crosshair fix works at 100% accuracy only at fixed camera position, zoom, FOV and vanity distance. The main purpose of Lock Wheel Zoom is to provide preservation of the aiming accuracy offsets, which is useful if you like to disable the aim assist. Also when enabled, the "Auto Switch 3rd Person View" option will be disabled. Skyrim.ini or .ESM master-files). This mod is opted-in to receive Donation Points. User determines how much easy or realistic the aiming will be. Note 2: Currently 3rd person magic on horseback is not implemented yet until good animation mod will appear on Nexus. [*] Improved handling of the crosshair position and visibility: Whole this mechanism has been entirely rewritten and optimized at the code level. Initially hidden. [+] Look Down Pitch Zoom - Distance of the camera when aiming below. Subsequent game reloads will be without delay. This is the vanilla aiming assist function. Tweak makes arrows fly thru the crosshair and then fall (as in Oblivion and most other games), and not over the crosshair like it does by default, and make the archery feel a lot more like real archery. Fixed v2.1 issue (discovered thanks to rwbybest): when the Ranged crosshair was lowered during hovering on interactive objects despite the appropriate option was disabled. 1.2. Some assets in this file belong to other authors. [*] Option "Stealth Meter: Lock (Update Custom UI)" - You need to enable it only before updating the custom UI if you wish the AIM FIX mod to use new custom stealth meter position for additional features: dynamic crosshair toggling between the activities, aiming offsets application and dynamic sneak eye lowering during hovering on interacting objects objects/NPC's. A bow will not deal its normal maximum amount of damage until finished being fully drawn. This difference appears because the aiming assist has its own internal aiming point control when it enabled. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Saved game cleaning manual on Installing or updating the mod, Everything about Skyrim's auto-aim assist function, AIM FIX - total control over the crosshair for archery and magic. [+] New MCM-section "Advanced Compatibility". It will be added in future versions for Legendary Edition. [+] New option "Process Movement Keys" - disabling this hook will cause AIM FIX to stop capturing and processing movement keys (default key is 'A' and 'D') to suit needs of some another mod, if you consciously want it. I recommend to not touch the MCM at all until you get out of Helgen. When enabled, the aiming offsets for archery and magic will not apply anymore and the crosshair will return to default centered position. You must think and decide for your self, what's better exactly for you. ab 19,99 € ab 2 € Versand. Skyrim.ini or .ESM master-files). Functionality remains the same. You can create the mod translation page only if you translate whole mod description page text without changing/replacing content and links.=============================================================================PROHIBITION FOR OTHER MOD AUTHORS ON REPLICATING THE AIMING OFFSETS FUNCTION:The dynamic aiming offsets application function is an exclusive development that belongs to its creator - NeOniq.If you developing the mod that alters the crosshair position on HUD, you can publish it only if the offset will apply once.Any other mod that will contain a dynamic crosshair position adjustments depending on magic or weapon drawn/sheathed will be moderated by a Nexus staff on my request and then this mod may be blocked based on suspicion of stealing AIM FIX assets.=============================================================================. [*] Improved crosshair offsets handling and anti-twitching: [+] Added twitching prevention for a spell-blade mode (left handed magic offsets during melee activity). [*] Option "Stealth Meter Lock (Custom UI)" removed and replaced by different option (in the new MCM-section "Advanced Compatibility") since it now has a different purpose (more details down below). luckily we have the AIM FIX aiming offsets feature, so if you are a pro shooter then it's your way. Report. Note 0: aim-assist auto-switching mechanism is optimized to not fire intil the activity is changed, but after re-adjusting the set of auto-switches in MCM you will need to switch the camera view two-three times (and re-draw weapon maybe) until new settings apply. Ingame AIM FIX uninstallation function works 100%, reliable as a rock, but even if you have a skill to perform saved game cleaninig, please always remember, that the risks of using such utility will always remain. The Skyrim.ini tweak itself is in the video description. When enabled, prevents enemies from instant strafing like some 'ninja-surfer' when you try shoot them, even from the back (vanilla behavior). [+] Aim assist auto-switches - tweaks for the vanilla auto-aim which are similar to the Proper aiming mod and Customizable Camera mod, but here in the AIM FIX they can be activated dynamically depending on player activity. If you want stealth meter to be centered dynamically and get the aiming offsets during sneaking then simply disable the "Stealth Meter Lock (Custom UI)" option in MCM. ;). Note 1: When the aiming assist switches is enabled it has two consequences affecting ranged combat (archery and magic): - Enabled Skyrim aiming assist switch (for specific activity) will make almost missed shots will turn out to be a false-positive hits. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). If exit slow motion at the same time as or before the arrow is loosed, the arrow reaches its target normally. [+] MCM: improved MCM hints (appearing below): now they also contain technical info about specific game parameters being changed (e.g. [+] Swap Side Feature: no need to re-adjust all aiming offsets for an opposite side - there only one global setting called "Swap Side Horizontal Increment" (see the MCM section - Aiming Offsets). Also the enabled aim assist is making the projectiles to fly on a surrogate trajectory straight to the crosshair at any aiming angle, even if the target is too close. When stealth meter is below the regular crosshair will be shown at the center (if it enabled too). [+] New option "Process Camera Zoom In/Out Keys" - Disabling this hook will cause AIM FIX to stop capturing and processing camera zooming in and out (default keys are the mouse wheel up/down) to suit needs of some another mod, if you consciously want it. Ich denke da so an 'Skyrim 2K'. Currently it has options to control the custom UI mods and Archery Gameplay Overhaul. [+] Reset and Restart Mod - restores initial AIM FIX settings also reactivates the mod after pressing a button "Prepare Mod for Update/Uninstall" (see next). After you get out of cave and Alduin will fly far away (the Unbound quest completes) you will see the AIM FIX welcome message, the camera will apply its defaul settings, and the MCM will become active. Left handed offsets will also apply during left attack. "Smooth Camera Follow" options not become grayed out in this case. AIM FIX mod will automatically disable this switch as soon as you disable the "Crosshair: Show while Hovering on Objects" option for all Activities to lighten the script load a bit. Changes from v1.2-A1-M1 (2018-07-19) to v1.2-A1-M2 (2018-07-31): The 3PCO++ now have a new version suffix "M1" - it's a first iteration of "WarMage & Staves" feature (the previous one was the "A1" - "Archer" ). 1.1. As you can see the AIM FIX mod is quite flexible. We The Players Winners - November/December. after crouch, stand up, etc). SkyHUD with its own iHUD compatibility patch (incl. [+] Stealth Meter Lock (Custom UI) - when enabled provides support for any custom UI mod by ignoring stealth meter position, which means that AIM FIX will not apply the aiming offsets to stealth meter and preserve its custom position. Read on to find out as we count down the top 10 Skyrim best bows and how to get them. It sould not happen because vanity must be controlled by other camera mod (like 3PCO) or by INI-settings. 1.4. Value of 100 means that all NPCs become a headshot-snipers, otherwize zero means that they become squint-eyed ;) but they still be able to make 1..2 hits in 10 miss. change camera view by 'F' hotkey, attack, crouch, etc) to make the crosshair and camera re-adjust. So when enabled you will get Ranged camera behavior only when you swap spell to a right hand or equip a dual magic. Tip on finding the apropriate value for the swapped factor when auto-aim assist is enabled: Simply do the same as described above for auro-aim disabled but with one difference - on the opposite side do another shot (using arrow or spell) and watch where it fall at horizontal axis (how far from the crosshair). When enabled, the aiming offsets for archery and magic will not apply anymore and the crosshair will return to default centered position. 2020.02.19. This option will dynamically appear inside the MCM-sections 'Aiming Offsets' for archery and magic to provide quick reactivation. [*] Melee Camera for Left Handed Magic - previously known in 3PCO++ as a "Spell Blade mode for 3rd person" switch. Tip on finding the apropriate value for the swapped factor when auto-aim assist is enabled: Simply do the same as described above for auro-aim disabled but with one difference - on the opposite side do another shot (using arrow or spell) and watch where it fall at horizontal axis (how far from the crosshair). See description above in "[+] MCM Ranged Activity" setion. This actions no need to be performed in case if you are activating all mods at once by loading a clean save or starting a new game. Press question mark to learn the rest of the keyboard shortcuts. [+] Zero All Magic Offsets - reset magic offsets (fill with zeros). [+] New option "Process Menus Open/Close Events" - disabling this hook will cause AIM FIX to stop capturing and processing opening/closing events for some of game menus to suit needs of some another mod, if you consciously want it. [+] Stealth Meter Lock (Custom UI) - duplicates the one in the Ranged Activity section since this parameter is global and related to each atcivity. [+] Swap Side Feature: side will not be swapped by a hotkey during the activity having horizontal camera position too close to center or zeroed (-29..0..+29). For Special Edition it will be possible only if Enhanced Camera mod SSE will be released. Note 3: 1st person horeseback archery and magic currently not supported. I tries reinstalling XPMSE … Press J to jump to the feed. In future versions of AIM FIX mod this mechanism may be improved and will cover more options. When I try to shoot the bow in skyrim, it's fine if I'm shooting parallel to the ground, but if I aim up, I aim WAY up, as in my character bends 180 degrees and the bow is pointed behind him. Home » 10 Best Bows in Skyrim. its own iHUD patch), 5. [*] Fixed position re-absorbing of the custom UI sneak eye for the "Stealth Meter: Lock (Update Custom UI)" switch when it was toggled more than once. It’s a ranged weapon that has to be crafted used chitin. Negative values means zooming in (closer). It will be added in future versions for Legendary Edition. - Disable the "Show while Hovering on Objects" option for each Activity. Releasing one of the attack buttons during a dual charge/cast will bring the offset for charging spell the remaining active. Example of use: with master level spells you need to have a good measure of distance to avoid melee attacks interrupt. (*such situations may still happen because of papyrus itself, this behavior will be optimized from ver to ver as possible). [+] Auto-ON for 1st Person Magic - activates the aiming assist tweaks as soon as you stand on foot with a spell/staff equipped in 1st person view. Dwarven Black Bow of Fate. The Elder Scrolls V: Skyrim - Legendary Edition PC, Software Pyramide. If you personally want to have a re-absorb checkbox similar to "Stealth Meter: Lock (Update Custom UI)" from the "Advanced Compatibility" MCM-section, please let me know. Ein Fix scheint aber auf dem Weg zu sein. This option is disposable (disables itself after next game load). When stealth meter is below the regular crosshair will be shown at the center (if it enabled too). For example, bandits vanilla accuracy is 84, can you believe it? Please support the AIM FIX Camera project. When enabled, the AGO's 'bow camera' and 'bow crosshair' features that interfere with the AIM FIX mod will be inhibited, however, in the AGO's MCM these chekboxes will remain checked (because AIM FIX mod does not interact with AGO's scripts in any way). If you have 16:10 screen then the best FOV is 65. [*] Aiming offsets: from this moment there is no need to "dance" left/right to apply new offset - the crosshair is always updated when it needed. [*] Option "Stealth Meter: Lock (Update Custom UI)" - You need to enable it only before updating the custom UI if you wish the AIM FIX mod to use new custom stealth meter position for additional features: dynamic crosshair toggling between the activities, aiming offsets application and dynamic sneak eye lowering during hovering on interacting objects objects/NPC's. [+] Auto-ON for 3rd Person Archery Horseback - activates the aiming assist as you get on horseback with a bow/crossbow equipped. 3. Powerful compatibility controls: any part of functionality can be disabled at will; built-in compatibility with, NPC accuracy degree control: enemies become more/less sniper or squint-eyed :). Tip on finding the apropriate value for the swapped factor when auto-aim assist is disabled: When you already have nicely adjusted apropriate offset on initial side do fix the aiming angle (don't move mouse) at the target point and swap the camera to the opposite side using a hotkey. [+] New option "Process Movement Keys" - disabling this hook will cause AIM FIX to stop capturing and processing movement keys (default key is 'A' and 'D') to suit needs of some another mod, if you consciously want it. [+] 3rd Person Camera: Sneaking Vertical. Customizable UI Replacer (if you prefer it too), 6. iHUD compatibility patch for AIM FIX (from AIM FIX download page). AIM FIX Combat Camera mod version history. So again hit swap side hotkey and watch where the crosshair goes. "Smooth Camera Follow" and "Screen Borders for Smooth Camera" options will become grayed out (inhibited) until you enable the "Process Movement Keys" again. [+] Improved stability on mod initialization (first load): added 4 seconds delay before AIM FIX become fully functional to reduce papyrus runtime stress during loading a clean save with a bunch of mods. So again hit swap side feature and swap side hotkey and watch the result even right in the skyrim se bow aiming fix! 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