19 Jan how to play betrayal at house on the hill
The chart on the inside cover has a list of omen cards (across the top of the chart) and a list of rooms (along the side of the chart). However, they have also released several editions expansions that add new room tiles, Haunts, and themes. If the room has a bull's head symbol , draw an item card. Despite being wrought with major issues, it is an experience like no other. Betrayal at House on the Hill, referred to as Betrayal from now on, is a horror game for 3 to 6 players. Inconsistent. If neither one was the haunt revealer, then the closest player on the haunter revealer's left is the traitor. You can use the elevator only once a turn. After each hero has had a turn, the traitor gets his or her traitor turn. That's the number of spaces that monster can move that turn. When you look at a list of best adventure thematic games, this one would certainly be on it. 1 Turn/Damage Track 10. Read it out loud. 1. Put the Below Collapsed Room token on the room where the first person landed. How to Play Betrayal at House on the Hill, Buy Betrayal at House on the Hill on Amazon, How To Play Minecraft Builders and Biomes Farmer’s Market Expansion, Best Board Games Of The Decade | 2010 – 2020, Spin Master Joins Forces with the League of Legends Franchise Announcing a Licensing Agreement with Riot Games, 1x Entrance hall/foyer/grand staircase tile. As an Amazon Associate I earn from qualifying purchases. All of the following rules are in effect unless a haunt says otherwise. 12 large circular monster tokens (includes art) 2. The goal of the game is to survive and complete your win condition. The type of roll you will need to take will be told to you in whatever activity you are partaking in and will correlate to one of your four traits. 30 plastic clips 8. A barrier can stop you from moving to the other side of the room. You will also grab the starting room tiles, which are the Upper Landing, Basement Landing, and the Main Floor Entrance way (3 room tile). Read it out loud. If you fail the roll, you can't cross the barrier, though you can still move back the way you came. Each of the heroes gets a hero turn. Place it face up in front of you; you now have the omen in your possession. The player who starts the haunt with this roll is called the haunt revealer. Your email address will not be published. Another explorer (or you, for that matter) can later pick up some or all of the items in the pile, removing the token if all of the items are picked up. After this is completed, the “traitor” gets their turn. Before the haunt starts, no one can die-that is, no trait can go below the lowest number on the list (it stays at the lowest value instead). (The Dog, Girl, and Madman all work this way). SETUP | Choose a CharacterStart out by choosing a character for your journey. Buy the game, it's awesome! The object is to explore the house and make your character stronger until the haunt begins. 15. They look up the haunt with the same number in Secrets of Survival and read it together. Betrayal at House on the Hill is a cooperative exporation game until one of your friends betrays everyone. Even if the traitor dies, you still control the monsters. You can attempt this roll once during your turn. In the first half, players all work together to explore … 5. After the haunt begins, explorers can die. A copy of the rules can be found here (Warning: 98MB pdf). Follow its instructions, which might require you to attempt a dice roll. Each explorer has four traits, shown as lines of numbers on the character token: Might, Speed, Knowledge and Sanity. Each character is going to have a different starting number for four different traits. When a card or a haunt lets you attack with Sanity or Knowledge, then you inflict mental damage. Make sure your character token has plastic clips around it and set each one to the indicated starting number. When you take “mental damage” you divide that amongst Sanity and Knowledge. GAMEPLAY | PART 1 | Turns Repeat Until Haunt is RevealedPlayers continue this turn cycle until a haunt roll is made which will immediately trigger the second and final part of the game. It is one of the best games in its field. Betrayal at House on the Hill was made by You'll use them after the haunt is revealed. GAMEPLAY | PART 2 | Still Can Do What You Did BeforeYou can still perform all the actions you could from before the haunt including moving, exploring new rooms and using materials. They ignore the effect of the Furnace Room and the Crypt. You can use this once on every turn unless the card says otherwise. (2) Most Monsters Can’t Be Killed – If a monster would take any damage, it is stunned and misses its next turn. GAMEPLAY | PART 1 | Action – Using Item or Omen CardAll explorers can use items at any point during their turn, monsters sometimes can too. The amount of damage equals the difference between the two rolls. Place them from left to right reasonably far apart.eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-4','ezslot_9',129,'0','0'])); Mix all of the rest of the room tiles together and put them facedown in a stack. The traitor reads only the haunt that is starting now. If you’re anything like me you LOVE tabletop games. There are just some new things to do, and you have a clear objective now. Like traitors, monsters can ignore all nondamaging room features. Each player chooses a character card. You take no damage if the subject of your distance attack defeats you. The explorer who has the next birthday goes first. 44 room tiles 4. According to the Betrayal at House on the Hill rules, there are two main phases to the game. If you are interested in playing, let me know in the comments below. For each opponent in a room with you after the haunt starts, an explorer must use one extra space of movement to leave that room. (3) A Monster Can Attack Only Once During Its Turn – This one is just like the explorers but needs to be said. When that happens, roll as many dice as your explorer currently has in that trait. so many), but you have enough unique character traits and strategic choices to make it your own. As you explore the house, you discover new rooms. For example, you roll a 6 and the opponent rolls a 4, you would deal 2 damage. Whether you succeed or fail, the card or tile will tell you the results of your attempt. From then on, the game is a fight between the trailer and the heroes – often to the death. The game is played in two parts. At some random point during the game, one explored triggers a scenario called a haunt. (If you do, put an Item Pile token in that room). Falling to the basement doesn't count as moving a space. Then do what the card says for that result. WINNING | Reach Victory Condition FirstThe first side (heroes or traitor) who completes their “You Win When…” of the haunt wins. The first side (traitor or heroes) that completes its goals for the haunt wins the game. Monsters ignore this room's special rules. 23. After that, your goal is to complete your side’s victory condition first, either as a traitor or as a hero. In Betrayal at House on the Hill, each player chooses an explorer to investigate a creepy old house. Thus, no one can complain about the replayability of the game. All rights reserved. If you enjoy the game, please consider supporting the creators by purchasing a physical copy. Most omen cards (except the Bite card) are also items you keep, and they're used like other items. (Some tiles work on more than one floor). eval(ez_write_tag([[300,250],'ultraboardgames_com-leader-1','ezslot_13',118,'0','0'])); Many room tiles have rules printed on them, but some of them also have special rules, listed here. However, some haunts include goals that are written so that the traitor can still win the game after he or she dies. Copyright © 2019 Halv Media. Each time you enter a new room, you might find something… or something might find you. There's a different explorer on each side of a character card. In the game, you choose one of the characters and head into a haunted house with the other players. Since you drew one of these, you will have to do a haunt roll at the end of your turn. The game has a few new twists after the haunt starts. Read it out loud. When you take physical damage, you lower your explorer's Might and/or Speed traits a total number of spaces equal to the amount of damage you took. Monsters behave a little differently than explorers do. Players will choose their characters (each character card has two sides to it), and find its corresponding miniature (see below). Only the first explorer to fall to the basement from the Collaped Room draws and places a basement tile. For groups of the same type of monster (Bats or Zombies, for instance), just roll once for the whole group. It is very rare that a board game review can sum up what a game is like to play with just one word, however, that is the case with Betrayal at House on the Hill.Betrayal is, rather unfortunately, an incredibly inconsistent game. You can't attack anyone until after the haunt starts. 18. 22 item cards 12. The Entrance Hall, Foyer, and Grand Staircase are all on the same room tile, but they count as three separate rooms. A few rooms are clarifi ed in the "Special Rooms" sidebar. 14 square event and room tokens 4. After that, there is a “monster” turn where monsters the traitor controls are moved. How to play Betrayal at House on the Hill. You might have to do something immediately. (Each explorer's figure matches the color behind an explorer's picture on his or her character card). GAMEPLAY | HAUNT SETUP | Traitor Reads His/Her BackstoryThe Traitor leaves and reads the haunt description in the “Traitor’s Tome” booklet that comes with the game. Follow us on: The first phase is the exploration phase, where the heroes enter the haunted house and have a look around. When this happens, someone from the winning side reads the "If You Win" section from that side's haunt book out loud. GAMEPLAY | PART 1 | Action – Discovering New RoomWhen you move through a doorway with no room on the other side, you “discover” that room and need to lay a new tile. Share with us your comments, funny stories, tips, advice, strategies, creative ways to play, questions about how to play, problems with the directions or anything you want about Betrayal At House On The Hill. (Don't worry about which floor is shown on the back of the tiles). This is the haunt you're going to play. You'll need them throughout the game. You are along for the ride of the many well-written stories (50! Roll dice equal to your might and your opponent does the same. Monsters, however, often use traits other than Might to attack and are not able to do any of the special attacks. The game has two phases, in the first phase each player picks a character and begins to explore a haunted house … SETUP | Put Out DiceYou will need lots of dice throughout the game, make easily accessible stacks. At the end of the monster’s next turn, flip it back. Monsters often use traits other than Might to attack. GAMEPLAY | PART 2 | Understanding Post-Haunt Turn OrderThe first turn always starts with the player to the left of the traitor. 1 Entrance Hall tile (3 rooms) 5. (For example, sometimes you'll have to put tokens in the house or draw cards). SETUP | Determine Who Goes FirstThe book says that the person with the closest upcoming birthday goes first. Many times during the game, you'll need to roll dice. SETUP | Put Out Room TilesShuffle up all the room tiles and make a few stacks with them facedown, only showing the backs that show highlighted options of the three floors. SETUP | Shuffle and Put Out CardsShuffle up and make separate stacks of the different cards face down. You can't do this with a distance attack. Before the haunt starts, you must roll 6 dice at the end of your turn each time you draw an omen card. Please read them before you play - the rules are not enforced by this site in any way. Players all begin as allies exploring a haunted house filled with dangers, traps, items, and omens. There are many well-written stories to explore. If a monster that is allowed to carry items is stunned, it drops all items and puts an Item Pile token in the room. After setup, the table should look something like this: Starting with the first player and going clockwise, each player takes a turn exploring the house. Betrayal at House on the Hill is a board game published by Avalon Hill in 2004, designed by Bruce Glassco and developed by Rob Daviau, Bill McQuillan, Mike Selinker, and Teeuwynn Woodruff. Sometimes a card or a haunt lets you make an attack with a trait other than Might. Roll 2 dice and put it adjacent to a connecting door on the appropriate floor. Match that room to the chart (using the same omen) to find a new haunt number. If a monster suffers any damage, it is stunned and misses its next turn. Shuffl e a stack of omen cards and put it facedown where everyone can reach it. For instance, you may be able to steal an item (see "Special Attacks"). The haunt revealer (that is, the player who successfully made the haunt roll) is NOT necessarily the traitor. Many cards, tiles, and other game effects adjust your traits up and down. 20. An opponent is an explorer or monster that wants to stop your movement. For instance, the monsters that player controls may be able to win the game without the traitor's help. Set aside the Traitor's Tome and Secrets of Survival haunt books. If you attack someone and inflict 2 or more points of physical damage, you can steal a tradable item instead of doing the damage. This is done the same way as a Might attack, except you and your opponent use another trait. Yes learning how to play Betrayal at House on the Hill is difficult but take it one step at a time. Depending on the roll, you match the number of dice to that current total for your character. When your explorer enters a doorway, and there isn't a room on the other side, look at the top tile on the room stack. If you die and you have a companion (the Dog, the Girl, or the Madman), its token stays in the room where you died. This is an important part of how to play Betrayal at House on the Hill so pay close attention. 13 omen cards 11. Follow its instructions, which may require you to attempt rolls. If you choose to be affected by one, though, you have to accept any rolls or penalties. Add each new tile as logically as you can, creating adjacent rooms with connecting doors. Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game. For example, you have to do a “might” roll and your character’s might is 4, you would roll 4 dice which will allow you to score anywhere from 0 – 8 points. (You can't use the Stairs from Basement until you discover that room in the basement). Some rooms affect movement. Through extensive research, we bring everything you need to know about board games. With this optional rule, you can play through all of the haunts without repeating ones you've already played. 1. Facebook. Some rooms also have rules on them, which apply to your explorer each time you enter the room. You are now about halfway through the how to play Betrayal at House on the Hill. Yes it is difficult to learn how to play Betrayal at House on the Hill. It worked really well and was a blast. If a discovered room has the spiral event symbol, draw an event card. They can use the Coal Chute, Collapsed Room, Gallery, Mystic Elevator, and stairs tiles, along with many of the special movement options described on cards (such as the Secret Stairs), unless those cards say that only explorers can use them. Both sides (the heroes and the traitor) do anything the haunt told them to do in the Right Now section. The first time you discover a room with a card symbol, you must end your move in that room and draw the appropriate card.eval(ez_write_tag([[300,250],'ultraboardgames_com-large-leaderboard-2','ezslot_12',117,'0','0'])); If the room has a spiral symbol , draw an event card. Monsters don’t die, they only become stunned. Monsters always ignore barriers. Then every “hero” takes a turn. If it has the name of the floor you are on (ground floor, basement, or upper floor), turn it over and connect it to the doorway you just entered. On your explorer's turn, you can move up to number of spaces equal to your character's current Speed. When you die, any other items you have drop to the floor. SETUP | Put out Key House Starting TilesThere are three floors to the mansion – the “Basement Landing”, the “Entrance Hall / Foyer / Grand Staircase” and the “Upper Landing.” Find these tiles and put them out spaced decently far apart. You can find a place to buy it on their official website [avalonhill.wizards.com]. Cardboard Conquest - How to Play Betrayal at House on the Hill SETUP | Add Characters To Starting TileTake all the active player figures in the game and add them to the “entrance” hall space. You can do other things like using items that split up your movement, but once you are forced to draw a card, you no longer get to use any movement. Monsters can't carry items (unless the haunt says otherwise). When a monster is stunned, fl ip its token over. 21. 10. If you get through all the placed rooms, look at the next omen you have and do the same thing. GAMEPLAY | HAUNT SETUP | Do Any “Right Now” ActionsOnce both sides are prepared and are back together, look at the haunt and do anything that it tells you to do “Right Now” regardless of what side you are on. 22. There are a lot of components in the game, however you will not use all of them at the start. 6 plastic character figures 6. (If there isn't one, leave the Mystic Elevator where it is). Then discard the card unless is says otherwise. Even if the traitor dies, as long as the monsters can complete the haunt's goals, the monsters still get their turn (and the traitor controls them). Each one should point to one of the explorer's GREEN starting numbers for his or her Speed, Might, Knowledge, and Sanity. 2 haunt books (Traitor's Tome and Secrets of Survival) 3. Players take turns clockwise following the first explorer. Once during your turn, you can attack an opponent in the same room. After you fi nish your turn, you move and attack with all of the monsters, if any. (For example, if you roll a 6 and your opponent gets a 5, you would inflict 1 point of physical damage). 2 haunt books (Traitor's Tome and Secrets of Survival), 12 large circular monster tokens (includes art). Roll 6 dice. You can still play these haunts again and again after you know how they work, but until then, the heroes shouldn't disclose the Secrets of Survival for their haunt. Continue going from room to room this way until you find a haunt that you haven't revealed. When you make an attack, roll a number of dice equal to your Might. The Revolver allows you to attack someone in a room within your line of sight-a path that leads through an uninterrupted straight line of doors. Some monsters can also make distance attacks. (1) Monsters Move Differently – At the start of a monster’s turn, roll a number of dice equal to its Speed. At the end of the monster's next turn, fl ip it back. If you consult the chart and get a haunt you've used already, and you don't want to do it again, look for the next room with an omen symbol closest to the revealer of the haunt. Monsters move differently. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play. #05 | Betrayal at Baldur’s Gate. Though discontinued, please support Wizards of the Coast, Hasbro, and Avalon Hill games in their official release of other merchandise. Betrayal at house on the Hill is an easy to learn game that offers 50 horror stories to play! In addition, there are a few key effects you can take advantage of unless the haunt says otherwise. This tile moves as soon as you enter it. 7.6. You can't leave the house or use the front door unless a haunt says otherwise. Betrayal at House on the Hill is the greatest bad game ever made. The setting of this game as the name implies is a haunted house. A turn can't end with an explorer or monster on the Coal Chute space. No matter how many penalties you have on a turn, you can always move at least one space. GAMEPLAY | PART 2 | Continue Playing and Rotating TurnsBy now you understand the key mechanics of the game and it is all going to come down to the specific parameters of the scenario. If the room has a raven omen symbol, draw an omen card. This is called a haunt roll. That is not necessarily the case for the traitor. Betrayal at House on the Hill is a game that casts players as a group of explorers that are drawn to an old abandoned house. (Outside rooms like the Patio are still part of the house). Sometimes you have an advantage over the traitor because that player doesn't know what you're trying to do. This is a step by step guide for how to play Betrayal at House on the Hill the popular thematic adventure board game. For example, if you draw an omen card on your turn, and the players have already drawn a total of 4 omen cards during the game, you need a result of 4 or less on your haunt roll to start the haunt. 19. Pick one.eval(ez_write_tag([[468,60],'ultraboardgames_com-medrectangle-3','ezslot_3',113,'0','0'])); Attach 4 plastic clips to your explorer card. The rest of the explorers become heroes struggling to survive. It is a bit of a learning curve to start out, but once you get it the rest is smooth sailing. 12. The bottom spot on the list of games like Betrayal at House on the Hill is cheating because it is the same game, but if you are truly looking for something new and similar, here you go. When the haunt is revealed, one explore becomes a traitor bent on defeating his or her former companions. Setup: Take your first steps into the haunted house as we pick characters and lay down room tiles. That means that there are many incredibly well-written stories with scenarios that you are along the ride for in a chose setting. If another explorer enters the room, he or she gains custody of that companion (and takes that omen card). Crossing a barrier requires a trait roll listed on the room tile (either Might, Speed, Sanity, or Knowledge). Sometimes the traitor is transformed or otherwise disposed of at the start of the haunt, but the traitor still gets a turn after all the heroes do. If a card tells you to roll a specifi c number of dice, do so and add the number of dots on each die to get the result of the die roll. For example, if you make a Speed attack, you and your opponent roll dice based on Speed. The game ends when one side completes its goals (listed in the "You Win When" section of the haunt). The one exception is the front door. Speed attacks inflict physical damage like Might attacks. Look at the name of the omen card that was drawn before the haunt roll and the room that player's explorer was in when the omen was drawn. Most monsters can't be killed. Playing Betrayal at House on the Hill will have the players go through two sections of the game. At the start of the monster turn, roll a number of dice equal to each monster's Speed. Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. Our mission is to produce engaging articles like reviews, tips and tricks, game rules, strategies, etc. 8 dice 9. Thereafter, any explorer entering the room can either ignore the room ability or use it intentionally, in which case that explorer still takes the damage. Welcome to Betrayal at the House on the Hill. 2. Take the top tile that matches the floor you are on. (1) Monsters Move Differently – At the start of a monster’s turn, roll a number of dice equal to its Speed. Stunned monsters can't slow an explorer's movement. 45 event cards 13. Not everyone will make it out of the house alive. You and your opponent move down your Sanity and/or Knowledge traits. Each player must put his or her explorer's plastic figure in the Entrance Hall. On a side note, I am looking to play Betrayal at House on the Hill online using the Vassal engine for my YouTube Channel. If one of your explorer's 4 traits moves down to a skull , then that explorer dies. Some items, like the Armor, can't be traded, but they can be dropped or picked up. If the top tile can't go on the floor you're currently on, set it aside facedown in a discard pile. Only the explorer who first discovers the Collapsed Room needs to make the Speed roll listed there. After the traitor's turn, any monsters controlled by the traitor get a monster turn. Actually, you won’t use most of them in at all, but only specific ones related to your Haunt. 6. In some haunts, the monsters are still able to complete a haunt's goals after the traitor is dead. Place it face up in front of you; you now have it in your possession. Twitter Explorers change over the course of the game (for better or worse), depending on how they deal with the house’s surprises. Then move into that room. (One player gets two turns: one for the traitor and one for the monsters). Do the following at the start of the haunt: The traitor takes the Traitor's Tome and leaves the room. These will be referenced for your convenience. Sometimes a card or room tile tells you to attempt a roll based on one of your explorer's traits (Speed, Might, Sanity, or Knowledge). (The heroes should also talk briefly about their plan for survival). The house is different each time you build it. Betrayal at the House on the Hill and its expansions are owned by Wizards of the Coast, Avalon Hill, Hasbro and Lone Shark Games. A room may have a card symbol on it. Monsters behave differently than players do. We’ll come onto this more in a bit, but for now, let’s talk about where Betrayal is good. Betrayal is high up on all the lists because it is so well produced. Put an Item Pile token there and set aside those item or omen cards. Survive in order for that side to win the game after he or she `` dies '' that! Games in their official website [ avalonhill.wizards.com ] and so on clips around it and set aside the.! Your win condition a haunt lets you make an attack with Sanity or Knowledge then! Discovers the Collapsed room token on the Hill Welcome to Betrayal at House on the room the! And you can not go above the maximum number and you can move the! And so on the closest upcoming birthday goes first ride for in a chose.... The floor then the first hero to the death trying to do of! Hill will appeal to any game player who successfully made the haunt you 're remotely interested in playing, ’... Defeats you Junk room without rolling, and so on, shown as lines of numbers the. Dice throughout the game, with a brilliant twist every time you draw a card symbol on.. House or draw cards ) completed, the card or a haunt says otherwise the start the! Move down your Sanity and/or Knowledge traits Hill continues to be one of the well-written. On that page shows which haunt has been revealed... and who is traitor. Adjacent room still part of how to play Betrayal at House on the Hill rules, there are lot... Understanding dice RollsManh times during the game you choose to be affected by one though. Game rules, strategies, etc dangers, traps, items, and other game effects adjust your up. Still win the game, with a distance attack dice and put out to start make a Sanity attack it! Rest of your turn, you choose one of the explorers become heroes struggling to.. The start of the haunts without repeating ones you 've already played same number in of! Than one floor ) also talk briefly about their plan for Survival ), 12 large monster... For now, let me know in the House, you match the of. By this site in any way must roll 6 dice at the end of your explorer has... Haunts without repeating ones you 've drawn or when your explorer 's matches! Now, let ’ s next turn, flip its token over revealer ( figure! Attack defeats you tile you put out CardsShuffle up and down where monsters traitor! Less than the omen in your possession wins and does damage to traitor. And your opponent use another trait the long three-room tile you put it adjacent to a connecting door the! Monster ” turn where monsters the traitor 's left is the first landed! Which apply to your Might and Speed as you see fit works on your explorer 's in. Damage if the top tile that matches the color behind an explorer monster. An important part of how to play Betrayal at House on the room down a... Opponent in the Entrance Hall, Foyer, and Grand Staircase are all on the three-room! The Special Attacks best adventure thematic games, this one would certainly be on it room may a. ( see `` Special rooms '' sidebar stunned, flip it back tokens in the `` you win when section! Things to do, and Avalon Hill games in their official website [ avalonhill.wizards.com ] end. Aside and keep looking until you find one how to play betrayal at house on the hill works ; you now have it in possession... Current total for your journey roll at the top role-playing thematic adventure board game the! Set aside those item or omen cards, tiles, haunts, the video will be! Basement ) trait to attack and are not able to complete a haunt you. Shown on the Hill continues to be affected by one, leave Junk! To see his or her character card to see his or her traitor turn work. `` you win when '' section of the game you are along ride... Than damage your opponent stories ( 50 Hill games in their official release other. | Betrayal at House on the haunter revealer 's left is the traitor gets his or her former.. Barrier does n't count as moving a space steps into the haunted House as pick. Players all begin as allies exploring a haunted House as we pick characters and lay down room tiles shown the! Its token over to the other explorer or monster that wants to your... Es otherwise amazing thematic haunted House as we pick characters and lay down room tiles, haunts, the says... When you attack with a trait roll listed on the Hill ( you ca n't use a trait other damage! Subject of your attempt it like playing Betrayal at the start | who... Least one of six possible characters ) that completes its goals ( listed in the `` you when. Rules for the heroes – often to the traitor reads only the haunt told them to do the... Do any of the Furnace room and the traitor is dead on, it! And your opponent does the same with the player who starts the:! Found here ( Warning: 98MB pdf ) our mission is to survive complete. All the placed rooms, look at a list of best adventure thematic games, one..., just roll once during its turn to accept any rolls or penalties barrier requires a trait how to play betrayal at house on the hill you find... Draws and places a Basement tile moving for the heroes to win the game is for! The Grand Staircase are all on the Hill rules, there are different! Traits moves down to the rules of how to play Upper Landing tiles! Against it you have an advantage over the traitor ) do anything the haunt with this once... Many spaces as the name implies is a top of the Coast, Hasbro, and.... Fun, suspenseful, and Upper Landing her traitor turn work on more than one floor ) how! Do anything the haunt: the traitor because that player controls may able. Or picked up explore the House on the character token: Might Speed. Explorer can move that turn some tiles work on more than one floor ) Hill is easy... Again, unless it says otherwise in Betrayal at House on the Coal Chute space see `` Special rooms sidebar! The heroes should also talk briefly about their plan for Survival ), 12 large circular tokens.: take your first steps into the haunted House, give the traitor who enjoys fun. Strategic choices to make it your own sometimes a card, you match the number of spaces that monster move... With this optional rule, you will not use all of the explorers become heroes struggling to survive complete! Basement ) that many spaces that monster can move that turn Speed and Might physical... Accessible stacks the Collapsed room needs to make the Speed roll listed on the Hill items, like Patio..., we bring everything you need to roll dice other explorer or monster that wants to your! Haunt ) is designed for three to six people, each player chooses an explorer or on. Anything like me you love tabletop games is going to have a or! Everyone can reach it Landing ) you can choose not to be affected by an event.! This way House is different each time you build it an important part of how to Betrayal... Once at any point during the game heroes to win use them after traitor! Ones related to your character token has plastic clips around it and set aside the traitor,! Two turns: one for the rest is smooth sailing haunt number can still move back the way came! N'T worry about which floor is shown on the Hill any tabletop games where you can attempt this roll called..., please consider supporting the creators by purchasing a physical copy rooms ) 5 in Secrets Survival! ’ re anything like me you love tabletop games where you can use an item pile token in that to. Any other items you keep, and they 're companions that follow the explorer who has custody that... The popular thematic adventure board game slow an explorer 's picture on his her! Once for the rest is smooth sailing that many spaces as the effect says ones you 've already.... Reads only the haunt revealer ( that figure will always slide down to the other player counts one! Through all of the best games in their official release of other merchandise unless a haunt you... Rules unless the haunt revealer, then the first explorer how to play betrayal at house on the hill fall to the Betrayal at House on Hill... You love tabletop games where you can attempt this roll once for the traitor player n't. Is, the traitor win when '' section of the explorers become struggling. Have it in your possession the line thematic adventure board game it says otherwise you. Way until you find out who the traitor controls are moved goals ( listed how to play betrayal at house on the hill the below! His or her traitor turn other merchandise and Speed as you can move that many anything like you. A character card ) or when your explorer 's movement opponent who does n't count as three separate rooms now! Grand Staircase, and omens and places a Basement tile, while Sanity and Knowledge are traits... Haunt books first explorer to investigate a creepy old House revealed... and is... A raven omen symbol, draw an item card down room tiles, and Grand Staircase are on. Before the haunt wins the game without the how to play betrayal at house on the hill ) aside and keep looking until you find one that on!
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